VERTITECTURE

Downloaded 2d images are transformed with Processing code into 3d objects, creating blocks of multiple connected cubes. Then imported into Blender and sculpted along x,y & z axis points – As a result, structures become irregular and precarious as if altered/ manipulated by some form of unseen system or generative process. 3D surfaces are texture-mapped using eclectic borrowed visuals such as Ebay kitsch, 24/7 rolling global news and 2017 world protests, forming futuristic vertical ‘memory structures’ accumulated over time.


Sandra Crisp [vertitecture] protest, 2018
Dimensions: 10,000 x 10,000 pixels


Sandra Crisp [vertitecture] protest_2, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] protest_5, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] combine_2, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] protest_trans_2, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] trans_fake_news_2, 2018
Dimensions: 10,000 x 10,000 pixels


Sandra Crisp [vertitecture] protest_trans, 2018
Dimensions: 10,000 x 10,000 pixels


  Sandra Crisp [vertitecture] trans_protest, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] trans, 2018
Dimensions: 10,000 x 10,000 pixels


Sandra Crisp [vertitecture] trans_plane2, 2018
Dimensions: 10,000 x 10,000 pixels


Sandra Crisp [vertitecture] combine_1, 2018
Dimensions: 8555 x 12,221 pixels


Sandra Crisp [vertitecture] protest_trans_3, 2018
Dimensions: 8555 x 12,221 pixels